Tutorial
Physical Layer
Data Link layer
Network Layer
Routing Algorithm
Transport Layer
Application Layer
Network Security
Misc
- Router
- OSI vs TCP/IP
- TCP vs UDP
- Transmission Control Protocol
- TCP port
- IPv4 vs IPv6
- ARP Packet Format
- ARP Table
- Working of ARP
- FTP Client
- FTP Commands
- FTP Server
- I2C Protocol
- Sliding Window Protocol
- SPI Protocol
- IP
- ARP Commands
- ARP
- Address Resolution Protocol
- ARP and its types
- TCP Retransmission
- CAN protocol
- HTTP Status Codes
- HTTP vs HTTPS
- RIP Protocol
- UDP Protocol
- ICMP Protocol
- MQTT protocol
- OSPF Protocol
- Stop and Wait Protocol
- IMAP Protocol
- POP Protocol
- CIFS
- DAS
- DIMM
- iSCSI
- NAS (Network Attached Storage)
- NFS
- NVMe
- SAN
- Border Gateway Protocol
- Go-Back-N ARQ
- RJ Cable
- Difference between Connection-Oriented and Connectionless Service
- CDMA vs. GSM
- What is MAC Address
- Modem vs. Router
- Switch Vs. Router
- USB 2.0 vs 3.0
- Difference between CSMA CA and CSMA CD
- Multiple access protocol- ALOHA, CSMA, CSMA/CA and CSMA/CD
- URI vs URL
- IMAP vs. POP3
- SSH Meaning| SSH Protocol
- UTP vs STP
- Status Code 400
- MIME Protocol
- IP address
- proxy server
- How to set up and use a proxy server
- network security
- WWW is based on which model
- Proxy Server List
- Fundamentals of Computer Networking
- IP Address Format and Table
- Bus topology and Ring topology
- Bus topology and Star topology
- Circuit Switching and Packet switching?
- Difference between star and ring topology
- Difference between Router and Bridge
- TCP Connection Termination
- Image Steganography
- Network Neutrality
- Onion Routing
- Adaptive security appliance (ASA) features
- Relabel-to-front Algorithm
- Types of Server Virtualization in Computer Network
- Access Lists (ACL)
- What is a proxy server and how does it work
- Digital Subscriber Line (DSL)
- Operating system based Virtualization
- Context based Access Control (CBAC)
- Cristian's Algorithm
- Service Set Identifier (SSID)
- Voice over Internet Protocol (VoIP)
- Challenge Response Authentication Mechanism (CRAM)
- Extended Access List
- Li-fi vs. Wi-fi
- Reflexive Access List
- Synchronous Optical Network (SONET)
- Wifi protected access (WPA)
- Wifi Protected Setup (WPS)
- Standard Access List
- Time Access List
- What is 3D Internet
- 4G Mobile Communication Technology
- Types of Wireless Transmission Media
- Best Computer Networking Courses
- Data Representation
- Network Criteria
- Classful vs Classless addressing
- Difference between BOOTP and RARP in Computer Networking
- What is AGP (Accelerated Graphics Port)
- Advantages and Disadvantages of Satellite Communication
- External IP Address
- Asynchronous Transfer Mode (ATM)
- Types of Authentication Protocols
- What is a CISCO Packet Tracer
- BOOTP work
- Subnetting in Computer Networks
- Mesh Topology Advantages and Disadvantages
- Ring Topology Advantages and Disadvantages
- Star Topology Advantages and Disadvantages
- Tree Topology Advantages and Disadvantages
- Zigbee Technology-The smart home protocol
- Network Layer in OSI Model
- Physical Layer in OSI Model
- Data Link Layer in OSI Model
- Internet explorer shortcut keys
- Network Layer Security | SSL Protocols
- Presentation Layer in OSI Model
- Session Layer in OSI Model
- SUBNET MASK
- Transport Layer Security | Secure Socket Layer (SSL) and SSL Architecture
- Functions, Advantages and Disadvantages of Network Layer
- Protocols in Noiseless and Noisy Channel
- Advantages and Disadvantages of Mesh Topology
- Cloud Networking - Managing and Optimizing Cloud-Based Networks
- Collision Domain and Broadcast Domain
- Count to Infinity Problem in Distance Vector Routing
- Difference Between Go-Back-N and Selective Repeat Protocol
- Difference between Stop and Wait, GoBackN, and Selective Repeat
- Network Function Virtualization (NFV): transforming Network Architecture with Virtualized Functions
- Network-Layer Security | IPSec Modes
- Next - Prev Network-Layer Security | IPSec Protocols and Services
- Ping vs Traceroute
- Software Defined Networking (SDN): Benefits and Challenges of Network Virtualization
- Software Defined Networking (SDN) vs. Network Function Virtualization (NFV)
- Virtual Circuits vs Datagram Networks
- BlueSmack Attack in Wireless Networks
- Bluesnarfing Attack in Wireless Networks
- Direct Sequence Spread Spectrum
- Warchalking in Wireless Networks
- WEP (Wired Equivalent Privacy)
- Wireless security encryption
- Wireless Security in an Enterprise
- Quantum Networking
- Network Automation
- Difference between MSS and MTU
- What is MTU
- Mesh Networks: A decentralized and Self-Organizing Approach to Networking
- What is Autonomous System
- What is MSS
- Cyber security & Software security
- Information security & Network security.
- Security Engineer & Security Architect
- Protection Methods for Network Security
- Trusted Systems in Network Security
- What are Authentication Tokens in Network security
- Cookies in Network Security
- Intruders in Network Security
- Network Security Toolkit (NST) in virtual box
- Pivoting-Moving Inside a Network
- Security Environment in Computer Networks
- Voice Biometric technique in Network Security
- Advantages and Disadvantages of Conventional Testing
- Difference between Kerberos and LDAP
- Cyber security and Information Security
- GraphQL Attacks and Security
- Application Layer in OSI Model
- Applications of Remote Sensing
- Seven Layers of IT Security
- What is Ad Hoc TCP
- What is Server Name Indication(SNI)
HTTP
- HTTP stands for HyperText Transfer Protocol.
- It is a protocol used to access the data on the World Wide Web (www).
- The HTTP protocol can be used to transfer the data in the form of plain text, hypertext, audio, video, and so on.
- This protocol is known as HyperText Transfer Protocol because of its efficiency that allows us to use in a hypertext environment where there are rapid jumps from one document to another document.
- HTTP is similar to the FTP as it also transfers the files from one host to another host. But, HTTP is simpler than FTP as HTTP uses only one connection, i.e., no control connection to transfer the files.
- HTTP is used to carry the data in the form of MIME-like format.
- HTTP is similar to SMTP as the data is transferred between client and server. The HTTP differs from the SMTP in the way the messages are sent from the client to the server and from server to the client. SMTP messages are stored and forwarded while HTTP messages are delivered immediately.
Features of HTTP:
- Connectionless protocol: HTTP is a connectionless protocol. HTTP client initiates a request and waits for a response from the server. When the server receives the request, the server processes the request and sends back the response to the HTTP client after which the client disconnects the connection. The connection between client and server exist only during the current request and response time only.
- Media independent: HTTP protocol is a media independent as data can be sent as long as both the client and server know how to handle the data content. It is required for both the client and server to specify the content type in MIME-type header.
- Stateless: HTTP is a stateless protocol as both the client and server know each other only during the current request. Due to this nature of the protocol, both the client and server do not retain the information between various requests of the web pages.
HTTP Transactions
The above figure shows the HTTP transaction between client and server. The client initiates a transaction by sending a request message to the server. The server replies to the request message by sending a response message.
Messages
HTTP messages are of two types: request and response. Both the message types follow the same message format.
Request Message: The request message is sent by the client that consists of a request line, headers, and sometimes a body.
Response Message: The response message is sent by the server to the client that consists of a status line, headers, and sometimes a body.
Uniform Resource Locator (URL)
- A client that wants to access the document in an internet needs an address and to facilitate the access of documents, the HTTP uses the concept of Uniform Resource Locator (URL).
- The Uniform Resource Locator (URL) is a standard way of specifying any kind of information on the internet.
- The URL defines four parts: method, host computer, port, and path.
- Method: The method is the protocol used to retrieve the document from a server. For example, HTTP.
- Host: The host is the computer where the information is stored, and the computer is given an alias name. Web pages are mainly stored in the computers and the computers are given an alias name that begins with the characters "www". This field is not mandatory.
- Port: The URL can also contain the port number of the server, but it's an optional field. If the port number is included, then it must come between the host and path and it should be separated from the host by a colon.
- Path: Path is the pathname of the file where the information is stored. The path itself contain slashes that separate the directories from the subdirectories and files.