COA Tutorial
Basic CO and Design
Computer Instructions
Digital Logic Circuits
Map Simplification
Combinational Circuits
Flip - Flops
Digital Components
Register Transfer
Micro-Operations
Memory Organization
COA_Misc
- Booth's Multiplication Algorithm
- Branch Instruction in Computer Organization
- Data Representation in Computer Organization
- ALU and Data Path in Computer Organization
- External memory in Computer Organization
- Structured Computer Organization
- Types of Register in Computer Organization
- Secondary Storage Devices in Computer Organization
- Types of Operands in Computer Organization
- Serial Communication in Computer organization
- Addressing Sequencing in Computer Organization
- Simplified Instructional Computer (SIC)
- Arithmetic Instructions in AVR microcontroller
- Conventional Computing VS Quantum Computing
- Instruction set used in Simplified Instructional Computer
- Branch Instruction in AVR microcontroller
- Conditional Branch instruction in AVR Microcontroller
- Data transfer instruction in AVR microcontroller
- Difference between Memory-based and Register-based addressing modes
- Difference between 1's complement Representation and 2's complement Representation
- CALL Instructions and Stack in AVR Microcontroller
- Difference between Call and Jump Instructions
- Overflow in Arithmetic Addition in Binary number System
- Horizontal Micro-programmed Vs. Vertical Micro-programmed Control Unit
- Hardwired Vs. Micro-programmed Control Unit
- Non-Restoring Division Algorithm for Unsigned Integer
- Restoring Division Algorithm for Unsigned Integer
- Debugging a Machine-level Program
- Dependencies and Data Hazard in pipeline in Computer Organization
- Execution, Stages and Throughput in Pipeline
- Types of Pipeline Delay and Stalling
- Timing Diagram of MOV Instruction
- Advantages and Disadvantages of Flash Memory
- Importance/Need of negative feedback in amplifiers
- Anti-Aliasing - Computer Graphics
- Bus Arbitration in Computer Organization
- Convert a number from Base 2 (Binary) to Base 6
- Cache Coherence
- EHCI
- Cache Memory and Virtual Memory
- Electrical Potential and Potential Difference
- RAM and Cache
- SIM and RIM instructions in 8085 processor
- Clusters in Computer Organization
- Data Types and Addressing Modes of 80386/80386DX Microprocessor
S-R Flip-flop/Basic Flip-Flop
Flip flops are an application of logic gates. A flip-flop circuit can remain in a binary state indefinitely (as long as power is delivered to the circuit) until directed by an input signal to switch states.
S-R flip-flop stands for SET-RESET flip-flops.
The SET-RESET flip-flop consists of two NOR gates and also two NAND gates.
These flip-flops are also called S-R Latch.
The design of these flip flops also includes two inputs, called the SET [S] and RESET [R]. There are also two outputs, Q and Q'.
Clocked S-R Flip-Flop
The operation of a basic flip-flop can be modified by providing an additional control input that determines when the state of the circuit is to be changed.
The limitation with a S-R flip-flop using NOR and NAND gate is the invalid state. This problem can be overcome by using a stable SR flip-flop that can change outputs when certain invalid states are met, regardless of the condition of either the Set or the Reset inputs.
A clock pulse is given to the inputs of the AND Gate. If the value of the clock pulse is '0', the outputs of both the AND Gates remain '0'.